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1. Courier v's kill missions - what am I missing - or is it unbalanced - in Missions & Complexes [original thread]
Edited by: Deakka Eltham on 08/10/2004 02:43:21 One factor to consider is that courier missions involve practically no risk, unless you get jumped by pirates which is rare, while kill missions actually do put you at risk. It's another instance...
- by Deakka Eltham - at 2004.10.08 02:41:00
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2. Courier v's kill missions - what am I missing - or is it unbalanced - in Missions & Complexes [original thread]
Edited by: Deakka Eltham on 08/10/2004 02:43:21 One factor to consider is that courier missions involve practically no risk, unless you get jumped by pirates which is rare, while kill missions actually do put you at risk. It's another instance...
- by Deakka Eltham - at 2004.10.08 02:41:00
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3. EVE taking huge amounts of CPU - in Issues, Workarounds & Localization [original thread]
Well, even as im replying to this here I'm looking at the CPU Usage in task manager, and its still using 60-70% :( Deakka
- by Deakka Eltham - at 2004.08.15 02:06:00
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4. EVE taking huge amounts of CPU - in Issues, Workarounds & Localization [original thread]
Well, even as im replying to this here I'm looking at the CPU Usage in task manager, and its still using 60-70% :( Deakka
- by Deakka Eltham - at 2004.08.15 02:06:00
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5. EVE taking huge amounts of CPU - in Issues, Workarounds & Localization [original thread]
Well, my EVE client, as the topic suggests, is taking huge amounts of cpu (approximately 90%) even when I'm just sitting the station. If I press Ctrl-F9, the usage goes down to 40%. I'm trying to play two clients on the one computer, but with this...
- by Deakka Eltham - at 2004.08.15 01:13:00
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6. EVE taking huge amounts of CPU - in Issues, Workarounds & Localization [original thread]
Well, my EVE client, as the topic suggests, is taking huge amounts of cpu (approximately 90%) even when I'm just sitting the station. If I press Ctrl-F9, the usage goes down to 40%. I'm trying to play two clients on the one computer, but with this...
- by Deakka Eltham - at 2004.08.15 01:13:00
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7. Best corpname in game? - in EVE General Discussion [original thread]
From a role-playing point of view, I would have to say that the corps such as Haden, TTI and the like (plus my own) have the best names, but ignoring RP, I'd go for Evolution.
- by Deakka Eltham - at 2004.08.14 11:15:00
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8. Best corpname in game? - in EVE General Discussion [original thread]
From a role-playing point of view, I would have to say that the corps such as Haden, TTI and the like (plus my own) have the best names, but ignoring RP, I'd go for Evolution.
- by Deakka Eltham - at 2004.08.14 11:15:00
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9. Concord Missions Question - in Missions & Complexes [original thread]
All concord agents were disabled, I can't remember the exact reason but I think it was due to you being able to raise sec status using them.
- by Deakka Eltham - at 2004.08.06 04:35:00
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10. Concord Missions Question - in Missions & Complexes [original thread]
All concord agents were disabled, I can't remember the exact reason but I think it was due to you being able to raise sec status using them.
- by Deakka Eltham - at 2004.08.06 04:35:00
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11. How do Courier Missions work? - in Missions & Complexes [original thread]
The collateral goes to a bank, which keeps it until either A - The isogen is delivered at the station you specified at which point the courier gets back the collateral and you have the isogen in its new location, or B - The courier steals the isog...
- by Deakka Eltham - at 2004.07.31 08:21:00
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12. How do Courier Missions work? - in Missions & Complexes [original thread]
The collateral goes to a bank, which keeps it until either A - The isogen is delivered at the station you specified at which point the courier gets back the collateral and you have the isogen in its new location, or B - The courier steals the isog...
- by Deakka Eltham - at 2004.07.31 08:21:00
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13. Prove your loyalty mission - in Missions & Complexes [original thread]
Edited by: Deakka Eltham on 27/07/2004 08:04:55 It's a new type of implant (i think)
- by Deakka Eltham - at 2004.07.27 08:03:00
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14. Prove your loyalty mission - in Missions & Complexes [original thread]
Edited by: Deakka Eltham on 27/07/2004 08:04:55 It's a new type of implant (i think)
- by Deakka Eltham - at 2004.07.27 08:03:00
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15. Level 3 Agent Missions, - in Missions & Complexes [original thread]
Signed - I don't even use my guns in l3 missions right now, and I'm flying an armageddon :/
- by Deakka Eltham - at 2004.07.25 03:21:00
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16. Level 3 Agent Missions, - in Missions & Complexes [original thread]
Signed - I don't even use my guns in l3 missions right now, and I'm flying an armageddon :/
- by Deakka Eltham - at 2004.07.25 03:21:00
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17. The Rogue Slave Trader - in Missions & Complexes [original thread]
Nup, been around for quite some time now, I can remember getting this mission at least 2 months ago
- by Deakka Eltham - at 2004.07.22 05:03:00
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18. The Rogue Slave Trader - in Missions & Complexes [original thread]
Nup, been around for quite some time now, I can remember getting this mission at least 2 months ago
- by Deakka Eltham - at 2004.07.22 05:03:00
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19. Smartbombs for Missle Defence? - in Ships and Modules [original thread]
Edited by: Deakka Eltham on 18/07/2004 05:05:37 They can, but remember there's a slight activation delay so you have to time it, activating the smartbomb before the missile is in your radius (also make sure nothing else is in the smartbombs ra...
- by Deakka Eltham - at 2004.07.18 05:03:00
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20. Smartbombs for Missle Defence? - in Ships and Modules [original thread]
Edited by: Deakka Eltham on 18/07/2004 05:05:37 They can, but remember there's a slight activation delay so you have to time it, activating the smartbomb before the missile is in your radius (also make sure nothing else is in the smartbombs ra...
- by Deakka Eltham - at 2004.07.18 05:03:00
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